Duncan Purves and Lee Kirton talk to Richie Shoemaker about 4media group’s drive to get in2 games and make a difference
Read More »Debugging D&I – Amiqus’ Liz Prince speaks to Mastered’s CEO Perri Lewis
Amiqus’ business manager Liz Prince talks to Perri Lewis, CEO of Mastered, about the organisation’s training and mentoring programmes which are helping get grads ‘job ready’, coaching ‘accidental managers’, and supporting those from under-represented groups
Read More »Rising Star – Dora Vasiliou, junior game artist at Dlala Studios
Dora Vasiliou, junior game artist at Dlala Studios, tells us about how she ended up working on Disney Illusion Island, and how working in games has improved her confidence
Read More »Levelling Up – Sledgehammer Games’ Liz Du
Liz Du, senior artist at Sledgehammer Games, tells us about her route into the games industry, and why having a positive and supportive team is crucial
Read More »Recruiter Hotseat – Chris McCarthy, head of recruitment at Third Kind Games
Chris McCarthy, head of recruitment at Third Kind Games tells us about what their people-first studio is like, and what sort of people they’re looking for
Read More »Game Plan: Liquid Crimson at gamescom
Head of communications at Liquid Crimson, Lauran Carter, gives us a heads up on what the award-winning creative studio has planned for Cologne
Read More »Regional Spotlight: Hamburg
What’s it like to make games in Europe’s biggest non-capital city in Europe’s largest games market? Richie Shoemaker quizzed three local studios in the hope of finding out
Read More »Q&A: Women in Games – Keywords Studios on why celebrating the achievements of women in the industry is important
Ahead of next month’s Women In Games Annual Conference, Vince Pavey asks a panel of 2023’s award nominees from Keywords Studios about why it is important we keep celebrating the achievements of women in the industry
Read More »Geoff Keighley on what makes gamescom Opening Night Live special, and why there’s no Autumn Game Fest
Ahead of this year's gamescom Opening Night Live showcase, Geoff Keighley has taken the time to talk to Vince Pavey from MCV/DEVELOP about how, when and why the live show happens each year
Read More »When We Made… Miasma Chronicles
Lee Varley, game director of Miasma Chronicles tells post-apocalypse survivor Vince Pavey about The Bearded Ladies’ latest tactical adventure
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