"We now look forward to what's next for Catalis over the coming months"
Read More »Curve Digital and Testronic acquired by Northedge Capital for £90m
"Our ambition is to build the next major UK owned games business to rival those based in other parts of the world"
Read More »Why Autonauts is about peace and love: ‘I’ve worked on GTAs and Crackdowns and I guess I’m tired of all the violence in games’
Autonauts won the Ukie UK Game of the Show at Gamescom 2019. MCV talks to Denki’s Gary Penn, who worked on the original GTA, about the thinking behind this inspiring title that eschews violence for love, robots and farming
Read More »Curve Digital to publish Denki’s Autonauts on PC later this year
"Unique management sim" has secured 300K downloads in Early Access
Read More »Curve Digital partners with Endemol for a new Peaky Blinders video game
"The unique world of Peaky Blinders lends itself incredibly well to this style of gaming"
Read More »Curve Digital acquires Bomber Crew developer, Runner Duck
"This agreement feels like the natural next step"
Read More »When We Made… Bomber Crew
We take a look behind the scenes at the development of Bomber Crew. Runner Duck’s co-founders Jon Wingrove and Dave Miller explain how they found the courage to strike out on their own and which 90s Amiga classic inspired Bomber Crew’s colourful art style
Read More »505 Games partners with Curve Digital to bring Human: Fall Flat to mobile
Dutch developer, Codeglue, will develop the port
Read More »Human: Fall Flat hits 5 million units sold milestone
"5 million? I'm flummoxed!"
Read More »When We Made… Harold Halibut
Slow Bros’ co-founder Onat Hekimoglu explains the eight-year development process of upcoming stop motion game Harold Halibut, why building everything was initially meant to make things easier, and details its inspirations, from conceptual architecture to Pixar films
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