Slitherine and CreativeForge Games have announced that they’re teaming up for a new studio that will be named Slitherine Poland
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We’re extending the deadline for MCV Women in Games 2025
MCV/DEVELOP has extended the nomination deadline for the Women in Games Awards 2025. …

Issue #1003 of MCV/DEVELOP is online now! Inside: Starsand Island, Croc Remastered, Sam Lake and more!
There’s a new issue of MCV/DEVELOP out now – and you can read it here for free …

[From the industry] Aurora reveals powerhouse global contributor lineup for Next-Gen Games Accelerator
Code Coven has revealed the first wave of contributors joining Aurora, its flagship accelerator and …

[From the industry] Develop:Brighton 2025 returns to the coast on July 8!
With just one week remaining until Develop:Brighton returns to the seaside, anticipation is building…

XDS will sponsor a new category at the MCV/DEVELOP Women in Games Awards 2025
XDS is the sponsor for the brand-new Excellence in External Development Award this September …
Valo Motion Q&A: Arcades’ next big thing?
We sat down with Valo Motion, a developer and hardware manufacturer taking on the interesting technical challenge of creating augmented reality experiences over in Helsinki, Finland
Read More »Tencent has bought shares in Guillemot Brothers Limited, and now owns more of Ubisoft
Ubisoft has announced a new partnership between Guillemot Brothers Limited, which will see the Chinese tech corporation invest £259 million in the company
Read More »Chucklefish is giving every employee a £4000 raise to help with the cost of living crisis
Chucklefish, the British developer behind games like Wargroove, Starbound, and Witchbrook, is giving its employees £4000 across the company to help them to deal with the cost of living crisis in the UK
Read More »Assassin’s Creed and Mario + Rabbids will return at Ubisoft Forward this week
Another Ubisoft Forward show is happening this weekend, and the company has promised that viewers that they will see “updates on upcoming games like Mario + Rabbids Sparks of Hope and Skull and Bones”
Read More »The Last of Us Part 1 endures and survives at #1 in UK Boxed Charts
The Last of Us Part 1 sold better than any other game in UK shops last week, according to boxed physical data reports from GfK
Read More »Nominations are still open for 30 Under 30!
Nominations are still open for the MCV/DEVELOP 30 Under 30, which will be announced on stage at our IRL event this November in London
Read More »Microsoft has announced a Game Pass Friends & Family plan
Microsoft have officially announced the Xbox Game Pass Friends & Family plan, a way for groups of up to five people to share Game Pass Ultimate benefits
Read More »PQube responds to claims that the UK publisher is not appropriately paying its developer partners
UK publisher PQube has had another development team come forward to state that their working relationship has broken down due to issues with funding
Read More »“There will be a next generation of Steam Deck products”, confirms Valve
Valve has confirmed that they plan on creating new iterations of the Steam Deck in the future in an interview with Famitsu
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MCV/DEVELOP’s 30 Under 30 2024
This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the industry that the industry has to offer
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Andrew Byatt and Dominic Wheatley on Evercade’s success and their retail plans for Blaze’s expanding line of retro consoles
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How Discord is supporting a generation of developers
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Keep calm and carriage on: Dovetail’s Jon Rissik tracks 15 years of train games
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When We Made… Cavern of Dreams
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MCV/DEVELOP’s 30 Under 30 2024
This year’s 30 Under 30, where we put the spotlight on the best and brightest young talent in the industry that the industry has to offer
Read More » -
Debugging D&I – Amiqus’ Liz Prince on supporting LGBTQ+ employees
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Rising Star – Yasmeen Abbas, product manager at Sandsoft
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Recruiter Hotseat – Silja Bernecker, Team Lead for Talent Acquisition Management at InnoGames
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When We Made… Cavern of Dreams