Fig and The Gygax Trust will seek developers to work on the titles, taking inspiration from unseen works from the father of Dungeons and Dragons
Read More »Sumo Digital: How we sold Snake Pass, what we learnt, and why it’s ‘bloody hard work’
Why did the work-for-hire studio decide to create its own IP and publish it itself? And despite considerable success, why does it have no plans to do so again?
Read More »‘We love a Farming Simulator as much as we love a Vampyr’: Focus on its ambitious 2018 line-up
We catch up with Focus CEO Cédric Lagarrigue to discuss the publisher’s evolution and how it both wants to nurture new talent and work with the biggest indie developers worldwide
Read More »Bethesda, Konami and Nintendo won’t play with new European digital charts
Chart rolls out of beta in France and is coming to UK in early 2019
Read More »Take-Two: the industry is strong and any consolidation will come from outside
Take-Two CEO Strauss Zelnick and Superdata's Joost van Dreunen on why we shouldn't expect any top-end publisher mergers
Read More »[UPDATE] Spyro Trilogy Remaster coming this year
Remastered versions of the Spyro Trilogy could be released as soon as Q3 2018 by Activision
Read More »Ubisoft doubles up on Assassin’s Creed in terms of sales and play time
Company has strong third quarter, with sales up 36.8% year-on-year
Read More »Interview: Failbetter Games on whether Early Access ‘curiosity’ is dwindling
We talk to studio about why Sunless Skies underperformed at launch
Read More »Monster Hunter World ships 5m units in its opening weekend
MHW now the best selling game in the Monster Hunter Franchise
Read More »God of War follows Horizon Zero Dawn with no season pass
The upcoming God of War will not be sold with a season pass, according to Cory Barlog, creative director Sony Interactive Entertainment’s Santa Monica studio. The creative lead on the project made this clear via Twitter late last week. That means the game will likely follow in the footsteps of …
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