The MCV/DEVELOP Women in Games Awards are returning this September and aim to once again recognise and celebrate the exceptional female talent across all sectors of the UK games industry, from development and business to education, journalism, and marketing. But of course, we need your help in the form of …
Read More »[From the industry] Metaverse studio Karta hires from Tommy Hilfiger, Epic Games and Emperia
Karta, an award-winning metaverse studio pioneering the world of in-game experiential marketing, announces new hires from Tommy Hilfiger, Epic Games and Emperia. The startup, which works across Fortnite, Roblox and Zepeto, has been growing its senior team significantly with prominent names from fashion, tech and gaming to meet the ever-increasing …
Read More »Final Boss: Rachel Rakowski, Global Head of Gaming at We Are Social
Every issue of MCV/DEVELOP magazine is wrapped up by an industry leader. For the April-May issue we spoke to Rachel Rakowski, global head of gaming at We Are Social What is your greatest achievement? My greatest personal achievement is succeeding in my mission to become a leader in the gaming …
Read More »[From the Industry] IO Interactive Welcomes Ulas Karademir as New Chief Technology Officer
IO INTERACTIVE WELCOMES ULAS KARADEMIR AS NEW CHIEF TECHNOLOGY OFFICER IO Interactive, the independent video game developer and publisher best known for the Hitman and Freedom Fighters franchises, announces today that Ulas Karademir will be joining IOI as its new Chief Technology Officer, reporting to IOI’s CEO, Hakan Abrak. This strategic …
Read More »PR Panel 2024: Stefano Petrullo, Renaissance
In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
Read More »PR Panel 2024: Danielle Woodyatt, Outrageous PR
In the Feb/Mar issue of MCV/DEVELOP we featured our annual PR Panel, bringing together the good, the bad (in a good way) and the beautiful people of games PR to give us their take on what’s been going on in our beloved industry over recent months. The magazine feature was …
Read More »Final Boss: Susan Burns, Head of Studio at Skyhook Games
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Susan Burns, Head of Studio at Skyhook Games. Skyhook is synonymous with Lawn Mowing Simulator. Tell us something we don’t know about the studio? For those that aren’t aware, Skyhook Games offer full …
Read More »PR Panel 2024: Mike Hendrixen, Vertigo 6
"While AI will help us, it's the personal touch that'll always be most important in PR and communications. It's about finding the right balance between technology and good old-fashioned human interaction."
Read More »[From the Industry] Skybound Entertainment continues executive hiring streak with Chief Financial Officer and Head of Consumer Strategy positions added
Gregg Sulak (Wondery) joins as CFO and Will Kassoy (Omaze) to lead Consumer Strategy
Read More »PR Panel 2024: Alex Verrey, Overload PR
"I think that Indie gaming has truly come of age. There are so many good games made by smaller studios, which (often for monetary reasons) rely on innovation and solid gameplay, rather than leaning on inflated budgets"
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